Unfortunately I am unable to take this class due to a schedule conflict, but Bill has kindly offered to let me work on the project. I plan on being as involved as possible with the blog to make up for the missed classtime. Also, I have a different class with Bill, so he will keep me updated on what happens during class. I am really excited to make a kick ass short.
Strengths:
-Inorganic modelling, such as environments (I need some more practice at character modelling).
-Animation. I'd be comfortable with animating whatever.
-Storyboarding/cinematography. I've done some short live action films for fun in the past, so I have a modest bit of experience with the elements involved.
Weaknesses:
-Organic modelling and texturing (need more practice)
-As Ruben said, macro level deadlines.
Interests:
-Concept art/Storyboard
-Animation
-Rigging. If we end up using original models, I would like to take a stab at rigging one.
-Basically, anything that needs to be done. Since I will be missing out on a lot of interaction during class, I won't be picky.
Story:
Not a fully fleshed out idea but:
This short would be about a lab rat in a sort of cliche experiment (think mazes). This particular rat would perform amazing feats in pursuit of a reward of cheese, even despite his very heavy stature. He would even withstand severe electrical stimulus (cartoonishly exhibited, of course) to open the door to his cheezy prize. Here's a quick job at a concept:

While we would most likely have to create our own fat rat model, the astonished scientists could be Alfred/Andy rigs. We could also have some nice reflections and effects appear in the sterile, labaratory environment.
EDIT: I just now watched "One Rat Short" which Erica posted a few days ago, a very impressive video. Didn't mean to post such a similar story. If only we could use the rat model from that, haha...though I don't think this idea could quite hold a candle to that one.
The concept art you came up with is impressive, glad to hear you are willing to help out from outside the class. From your description, the fat rat sounds like it would make an interesting rigging challenge. Besides the basic movement, I'm guessing there is some way to rig up the fur and body fat together to make for an easier animation. Also, depending on how cartoonish we wanted to make the rat would determine how much work we would have to put into the facial animation (I mean, the rat in Ratatouille has much more facial expressions then a normal rat).
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