Tuesday, April 7, 2009

Character Sheets, Round 2

Basic refinements, based on the changes to the story idea. Comment if there's anything more I should add (including more info in certain areas) or anything that should be change/dropped/whatever. Also comment if you like them as-is, so I don't have to keep thinking about it.

Ben
Full Name: Benjamin Johnson
Description: Ben is a boy whose game play is interrupted by a power outage.

Physical Description
Age: 13
Hair: brown
Eyes: brown
Distinguishing Features: freckles
Height: 5'2"
Weight: 103 lbs

Motivation
Goal: Ben wants to be the best at Tactigon 2000.
Plan: He plays Tactigon 2000 any chance he gets, including when his parents think he's asleep or doing homework.

Character Background
Family: Ben is the only child of Steve and Rachael Johnson. Steve is an accountant for a large IT company, and is often out of town on business. Rachael works as a part-time librarian, is active in PTA, and volunteers time for after-school programs for elementary kids. Steve and Rachael's busy schedules often leave Ben home alone, which is just fine by Ben.

Education: Ben attends middle school, where he usually receives mediocre grades. He's never failed a class, but usually puts in just enough effort to pass and no more.

Habits/Vices: Avid gamer, collects anything and everything related to Tactigon 2000, obsessed with Tacticon 2000, he has posters, miniatures/action figures, t-shirts, underwear, and even their name-brand cereal.

Personality: Ben has a somewhat reclusive nature in real life. He'll talk to people, but rarely starts the conversations. Ben's real love is Tactigon 2000, which he will discuss avidly with anyone who will listen (or even pretend to listen). Ben is active in several online discussion boards and fan clubs centered around Tactigon 2000.

Likes: Tactigon 2000, video games, Mountain Dew, pizza,

Dislikes: Math (unless it relates to figuring out the best stats for Tactigon 2000), vegetables, cola, pizza with veggies,

Movement Analysis
Energy Level: High, excited, animated, sudden, as long as Tactigon 2000 is involved. Slow and depressed otherwise. Somewhat clumsy.
Emotional Temperament: Excitable, overzealous, and obsessive about Tactigon 2000.
Power Center: Somewhere between his hands and his head.
Body Tension: Tension in shoulders and neck from so much time hunched over computer.
Weight of Character: light and quick
Physical Disability:
Attitude:
  Before-> Ben has been playing Tactigon for 4 hours (since he got home from school), and is finally almost to the highest ranking.
  Current Mood: Ben is unspeakably excited.


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Squeak
Full Name: Squeak
Description: Squeak is a raccoon-like critter who unplugs the power line to Ben's house.

Physical Description
Age: 3
Hair: reddish gray
Eyes: brown
Distinguishing Features: big ears, prominent teeth
Height: 2'6"
Weight: 40 lbs

Motivation
Goal: Squeak wants to play Tactigon 2000.
Plan: Squeak plans to unplug the power to Ben's house, in order to sneak in and play Tactigon 2000.

Character Background
Family: Squeak was born to fairly normal critter parents, whose primary goal was to find food. Squeak's parents were not supportive of his interest in human entertainment, calling them "uninteresting" and "a waste of time". As soon as he was able, Squeak set out to find his own fortune, and eventually arrived in the neighborhood where Ben lives.

Education: Squeak can open a trash-can with a locking lid in under 3 seconds. He's also very dexterous with his paws.

Habits/Vices: Compulsive collector of junk.

Personality: Squeak is a devious little critter, and will go to great lengths to get what he wants. Once set on a plan, Squeak will pursue his goal with single-minded focus. Squeak is also very curious, and is fascinated by tv and video games. Squeak spends much of his time studying humans, and is very knowledgeable about human behavior. He uses this knowledge to manipulate people so he can achieve his current goal.

Likes: cheese, shiny objects, sugar, human-watching

Dislikes: rat poison, people who leave their trash-cans inside, lawn mowers, corn on the cob

Movement Analysis
Energy Level: high, like a coffee-drinking squirrel
Emotional Temperament: wired, quick, short-viewed, but obsessive and focused on a goal
Power Center: creature of the heart
Body Tension: nervous wreak
Weight of Character: small and quick
Physical Disability:
Attitude:
  Before-> Squeak has been watching Ben play Tactigon 2000 for 4 hours. He is fascinated by the moving characters, and the boys apparent ability to control them.
  Current Mood: Obsessive, interested, goal driven.

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Tactigon 2000

Tactigon 2000 is a science fiction fighting game where player can battle opponents with a variety of weapons, armor, and special moves. Before each match, the player selects the armor, weapons, and special moves based on the options currently available to them and who their opponent is. Some gear/moves are available to any character, and others are restricted to specific characters or are unique to one character. Each battle results in ranking points, which can be spent to purchase new/better armor, weapons, and special moves. The game features many types of weapons and armor styles, including: guns, swords (of various plausibility), thrown weapons, bows/crossbows, sticks, and various others.

1 comment:

  1. The bios look good, very fitting. One thing though- I really had imagined Tactigon as being much more of an 8-bit Galaga-like arcade style game (2D at least). Not that we discussed this at all really, but it seems more fitting with the character (seems quirkier and more OCD), and not to mention how much easier it would be to illustrate an 8-bit arcade game than an RPG fighter. The name is why I was drawn to the idea of your game in the first place, and it is a very "arcadey" name in my opinion.

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