Everyone needs to complete their storyboards by Thurs. The stroyboards should include:
-Camera position and the established shot
-Possibly more than 1 key pose per shot, if necessary
-Lines of action for the characters
-Remember the rule of thirds while composing the shot
-Keep in mind the character's proximity to other objects (and shapes of objects)
-Lines to direct attention to the focus of the shot
Don't:
-Have the character looking at the camera
-Break the fourth wall (imaginary wall between the scene and the audience
Once you have your storyboard, make a materials list for each shot.
Reflect on the camera shots.
ReplyDeleteDid you play with the Channel box and the Attribute Editor (left of 3 icons)?
Framing is important, but it doesn't tell the story.
Storyboard, thinking about these elements - to be brought in on Thursday
Framing
Angles - of camera, and of the items
Proximity/interaction of items
Materials List (split up by shot)
Textures
Models
*Be a set designer, not world designer (only what is seen is needed)
Audio
Other image site for reference:
http://www.gettyimages.com/
Later on:
Lighting (& time of day); Color (simple, colorized)
Thanks for adding that, I missed a bunch.
ReplyDeleteNo prob. I missed some as well, so it works out. [=
ReplyDelete