Here is what I see as the essential objects we need for each scene, comment anything I missed or that you want to see added
Scene 1
Ben (Andy rig)
House
Security camera
Fortified fence
RPG
Control panel
Front door
Scattered traps
Trees/bushes in background
Scene 2
Ben (Andy rig)
Room(window and door)
Desk
Desk chair
Computer( monitor, keyboard, mouse, speakers, ect)
Bed
Collectibles(posters, games, swords, whatever seems to fit with Tactigon)
Other boy’s room stuff(clothing dresser)
Scene 3
Squeak rig
Squeak map
house
Fortified fence
Scattered traps
RPG
Scene 4
Tactigon game in action
Ben (Andy rig)
Ben's room
Scene 5
Power box
power cables
Squeak rig
house
Scene 6
Power box
Power cables
RPG cord
Ben (Andy rig)
Squeak rig
Scene 7
Ben (Andy rig)
RPG cord
Squeak rig
Ben's room
Scene 8
Ben (Andy rig)
Squeak rig
Ben's room
Scene 8.5
RPG
Ben (Andy rig)
Squeak rig
Ben's room(desk,computer knocked over)
Scene 9
everything from a overhead view
house
Fortified fence
Scattered traps
RPG
Trees/bushes
Scene 10
Ben (Andy rig)
Squeak rig
Burned down house
Particle effects(smoke,fire)
Trees/bushes in background
add suggestions:
ReplyDeleteScene 1:
the ground terrain (lawn, pathway, etc.)
Scene 6:
hasn't been posted yet, but I'm pretty sure we decided that the RPG is on a track system on the roof, so throw the RPG track system in as part of the RPG maybe.
Otherwise it looks great, I'll add more as I notice things.
Scene 2: with computer also tower, cables?, maybe a power-strip
ReplyDeleteScene 3: also bushes/trees and ground, but these will probably be in scene 1 as well
Scene 5: RPG and track, may also need bushes/trees/ground and some traps if we're doing a top-down shot like Tati's sketches