Thursday, April 9, 2009

Visual Storytelling - Cinematography

In the comment section you may find notes from the DVD shown in class April 9th

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  2. Moral Universe - "good" triumphs over "evil"

    Story isn't about what happens, but how the characters feel about what's happening.

    Conflict
    Protaganist's goals are impeded by obstacles
    Either the character, or the obstacle, must change
    Character change may force an obstacle change
    Outcome of conflicts depends on if the character can force change
    Stakes
    What's at risk if the character fails to pass obstacles
    Starts out at low risk, but each obstacle should raise stakes and lead to motivating character
    Climax
    Stakes are at the highest they can be
    Resolution
    Measured by the speed and efficiency by which it can tie up the story
    Plot
    X + Y = Z
    (Ted + eats a poison sandwich = and dies)
    Story
    Built on character arcs
    (Ted is gluttonous)
    "Planting" gives context to the story, and adds meaning
    (Ted is shown eating; Evil Ted plants a poison sandwich)
    Stakes
    (Ted has 1 dose of an antidote, but his girlfriend is also poisoned)

    Time-based unit - 3 components
    1.) Frame - single still image
    2.) Shot - singular point of view, the camera stays in place (but may zoom). Cutting
    Long Shot - camera is farther away: favors environment
    Full Shot - shows entire body
    Medium Shot - typically from waist up; appx half of the character
    Close-up - typically the face; single section
    Extreme Close-up - focus on showing detail
    3.) Scene - multiple shots taking place in the same location, or connecting locations

    Camera positioning
    Analytical - aerial view - allows
    Involve the audience by staging the camera
    180 Degree Rule - anything we're shooting has a "Line of Engagement" (or "Line of Action"). Pick one side and stay on it, otherwise it may lose some idea as to what's happening, getting spacially confused
    Line of Engagement - line along which the action is occuring
    From above - gives more bottom-heavy, stable look
    From below - gives more top-heavy, unstable look

    Audience 3 questions
    What's going on? Who's involved? How should I feel about it?
    If at any point the audience can't answer this, you've failed. They're making up their own, and it doesn't make sense for them to be watching the story.

    Line Orientation
    Vertical - power, domineering
    Horizontal - static, perhaps as part of scenery
    Diagonal - dynamic, action, motion
    Convergent diagonal lines give a greater sense of dynamism
    Zoom out while dollying the camera in

    Vertical Proportion
    Relation of top of object to bottom
    Smaller top - stability
    Smaller bottom - not well grounded, weak

    Dominance
    Audience assumptions
    Object occupying more of the frame is dominant
    Bottom of frame is the ground. If occupied, frame seems stable/safe
    Occupying the top of the frame implies danger.

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